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12pins.
Finnish lawn skittles

TWELVEPINS.FIFTY POINTS.


Mölkky is the Finnish throwing game with twelve numbered pins and one wooden stick. Land on exactly fifty and you win. Go past it and you drop back to twenty-five.

Free. No account. Works with no signal.

Throwing line — 3.5 m
A wide sand playing field marked out in lanes at a Mölkky tournament, with players and spectators along one side.
A Mölkky field marked out in lanes at the Mondial Mölkky in Le Rheu, France. Most games need rather less than this. Photo: Abujoy · source · CC BY 4.0
The scorekeeper

Stop doing mental arithmetic on a lawn

Adding to exactly fifty, spotting the overshoot back to twenty-five, remembering who has missed twice — that is what the app is for. Add names and start scoring in ten seconds.

  • Works with the radio off. No signal needed, ever.
  • Handles the exact-fifty rule and the drop back to twenty-five for you.
  • Counts three misses in a row, with a friendlier reset option for children.
  • Free, no account required, no advertising.
Quick answers

Mölkky questions people actually ask

How many pins are there in Mölkky?

Twelve. They are numbered 1 to 12 and stand in a tight bunch four rows deep, with the low numbers nearest the thrower. A standard set is twelve pins plus the throwing stick, which is also called the mölkky.

How does Mölkky scoring work?

Knock over one pin and you score the number on it. Knock over two or more and you score how many fell, not their numbers — five pins is five points, however high they are numbered.

What happens if you go over 50 in Mölkky?

Your score drops back to 25 and you carry on. You have to land on exactly 50 to win, so a careless big throw late in the game can cost you the match.

How far away do you stand in Mölkky?

About 3.5 metres from the front of the formation. The official rules put the throwing line at 3.5 m; casual games often move it closer for children and further back for experienced players.

Frequently asked questions

The scorekeeper

Let the app do the counting

Exactly fifty, the drop back to twenty-five, three misses and out. Add names and start scoring in ten seconds — no account, no signal needed.